Yunus Emre Koyun

Yunus Emre Koyun

Fullstack Developer

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BBTan Clone

UnityC#

Minimalist block-breaking game inspired by BBTAN, built with Unity.

Minimalist block-breaking game inspired by BBTAN, developed with Unity.

This project was built to explore the fundamentals of mobile game development — including object pooling, dynamic spawning, and physics-driven gameplay.

The codebase is clean and modular: each mechanic (like brick behavior, spawning logic, power-ups, and input control) is handled through separate components. State management is dictionary-based, ensuring flexibility and scalability in future iterations.

Though simple in design, the game is fully functional and optimized for touch interaction, offering a responsive experience that mirrors commercial mobile puzzle games.


GitHub Repository